In meeting the requirements of Task 1, consideration of the Technologies Curriculum of the Australian Curriculum was necessary in order to determine the content that would be addressed during the development of 2 resources. As such, the following areas of the Curriculum were chosen to create the resources around.
Digital Technologies (Years 3 & 4)
Elaboration: exploring codes and symbols that are representations of data, for example morse code and semaphore and how similar symbols in Aboriginal and Torres Strait Islander art can represent different concepts depending on the context, for example three circles, drawn as lines, can represent ants, fruit, flowers or eggs depending on the art region.
RESOURCE: The resource to be developed will be an interactive book by which students will follow the storyline of a child who finds a series of codes and be challenged to solve them. Throughout the story, as a new code is “found”, the child from the story will need to learn more about that code and it’s use in real life through a series of activities and games, before using that knowledge and understanding to create a response in the same code. The codes that will be explored include morse code, semaphore flags, phonetic alphabet and Aboriginal and Torres Strait Islander symbols. The resource will also have links to a range of General Capabilities, including literacy, numeracy, critical and creative thinking and intercultural understanding as well as the Cross Curriculum Priority of Aboriginal and Torres Strait Islander histories and cultures.
Design and Technologies (Years 5 & 6)
Elaboration: experimenting with tools, equipment, combining ingredients and techniques to design and make food products or meals for selected groups for healthy eating taking into consideration environmental impacts and nutritional benefits.